AI Insights · Timothy · July 2024
Top 5 Arcade Racing Apps in Poland for Q2 2024
Discover the performance trends of the top 5 arcade racing apps in Poland during Q2 2024, including downloads, revenue, and weekly active users.
In Q2 2024, the top 5 arcade racing applications in Poland showcased interesting trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a comprehensive look at the performance of these apps.
Need for Speed No Limits by Electronic Arts started the quarter with strong weekly revenue of around $3.5K, dipping to approximately $2.2K mid-quarter before rebounding to $4.2K by the week of June 17. Downloads saw a peak of 7.2K in the first week of April, followed by fluctuations and ending at 3.1K in the last week of June. The weekly active users began at 37.9K and showed a general decline to 24.7K by the end of the quarter.
Asphalt Legends Unite from Gameloft had a varied revenue trajectory, peaking at $4K in the last week of May. Downloads were relatively stable, with a high of 2.8K in mid-April and a low of 1K in early June. Weekly active users saw a general decline from 6K to 4.3K through most of the quarter, with a spike to 5.7K in the final week of June.
Pocket Champs PVP Racing Games by MADBOX experienced a mixed quarter with revenue peaking at $3.6K in mid-April and dropping to $1.2K by the end of June. Downloads saw a high of 5K at the beginning of April, followed by a downward trend to 1.3K in the last week of June. Weekly active users started at 11.5K and steadily decreased to 5.7K by quarter-end.
Tuning Club Online from Two Headed Shark DMCC had a relatively steady revenue throughout the quarter, peaking at $1K in mid-June. Downloads fluctuated, with a peak of 1.6K in late April and a low of 986 in the last week of June. Weekly active users remained stable, starting at 5.7K and ending at 5.7K.
CarX Drift Racing 2 by CarX Technologies showed a slight decline in revenue, starting at $1K and ending at $660 in the final week of June. Downloads remained fairly consistent, with a peak of 1.7K in the first week of April and a low of 875 in early May. Weekly active users began at 9.9K and saw a gradual decline to 7.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.